The Course

Take a sneak peek at some of the challenges that await you!

Hole 1 – Into The Dark

Hole 1 – Into The Dark

Accuracy over power is required as you start your round.

Astronaut brief:

Roll it delicately through the wall for a shot at your first hole in two of the round.

Hole 2 – Crater

Hole 2 – Crater

Clear dog leg right with an added dip.

Astronaut brief:

Roll into the dip for ultimate position to secure your par on this tricky par 2.

Hole 3 – Wavelength

Hole 3 – Wavelength

Our 3rd hole is your first real chance at a hole in one, with its zigzag layout.

Astronaut brief:

A well placed first shot could rebound its way to the hole or leave a simple tap in.

Hole 4 – Discover

Hole 4 – Discover

The 4th is another accuracy over power hole.

Astronaut brief:

Try to get round the bend in two shots by aiming for the middle of the U on your first shot.

Hole 5 – Looper

Hole 5 – Looper

The looper hole, tough and unforgiving, however, hit that sweet spot and the ball will fly through effortlessly.

Astronaut brief:

Give it a bit of welly on your first shot to loop the loop!

Hole 6 – Coz

Hole 6 – Coz

Your first chance to meet Coz and Moz, and with the right angle a hole in one is a possibility.

Astronaut brief:

Aim for a slightly diagonal shot for a hole in one.

Hole 7 – Moz

Hole 7 – Moz

The tougher of these two holes. Walk away with a hole in two here and you are doing well.

Astronaut brief:

Accuracy is key to make it successfully between the obstacles.

Hole 8 – Acer

Hole 8 – Acer

Our longest hole and with a solid first shot, a very good opportunity for a hole in two or better.

Astronaut brief:

A little power is required for your first shot.

Hole 9 – Core

Hole 9 – Core

A very tricky par 2. Do you stay left of the obstruction and hope for a choice rebound, or take the right path and you’ll skim the hole. The choice is yours.

Astronaut brief:

Choose your path – left or right around the diamond.

Hole 10 – Galaxy

Hole 10 – Galaxy

Memories from the ball rolling back on the 1st hole may haunt you on this hole, but players should consider this good practice for the punishing last hole.

Astronaut brief:

Line up in front of the hole and give it a bit of power to climb the hill.

Hole 11 – Atmosphere

Hole 11 – Atmosphere

You have 3 shots to navigate our penultimate hole so use them wisely. This hole is all about the second shot. Play for position and a hole in two could soon be yours.

Astronaut brief:

Diagonal shots are key here to navigate the corners on this hole.

Hole 12 – Mission Control

Hole 12 – Mission Control

A cruel and joyous hole all rolled into one. Can you finish your round with a hole in two? Or will you end up back at the start? Don’t leave this one short. The 12th has destroyed many a good scorecard, but will it ruin yours?

Astronaut brief:

Aim well and with power to climb the hill and avoid falling off the edge!